
Kanoko is one of the estimated four to five million people in Japan that will likely buy DQ9 when it hits stores July 11. Like most Dragon Quests, it's had a rocky development road. Originally announced December 2006, its debut and choice of hardware (the Nintendo DS) were a source of major consternation for Japanese gamers, with 46% of them saying the portable platform was not "the right choice" for the series in an early-2007 Famitsu.com poll.
Of course, since then, the Nintendo DS has become by far the most popular console platform in Japan, and gamers seem largely over the shock. In a poll of 1000 soon-to-be DQIX buyers (the results of which are in this week's print version of Famitsu), 71.7% of respondents said they already owned at DS, and 21.8% said they were planning to buy a DS alongside the game when it hits stores, the remaining 6.5% presumably mooching off their friends or whatever.
Famitsu asked these thousand gamers all kinds of odd questions, the answers to which are equally interesting. 30.7% of pollees plan to play DQ9 for one or two hours a day after purchasing it. When asked what they'll name their character, 56.4% said they'd use their nickname or Internet handle; 17.3% would use a name from some movie or novel they like, and 17.2% plan to just type in their own name. 26.7% said they'd be playing the co-op multiplayer with their friends. 23.9% said they wouldn't use multiplayer, and 29.6% didn't realize the feature existed at all.
DQ is nothing without its extensive job system, of course. 22.1% wanted "Fighter" to be their job, followed by the two advanced classes Magic Fighter (16.5%) and Paladin (10.5%). When asked what part of DQIX they were looking forward to the most, 63.7% were excited by the story, 45.5% by the fact it's on a portable machine, 33.1% the music, 30.1% the battles, and 29.8% the characters. "
Resultados traduzidos:
- 71.7% já possuem um DS
- 21.8% estarão comprando o seu DS no lançamento do jogo
- 6.5% irão obter um novo DS por outros meios (trocas, etc)
- 30.7% planejam jogar por 1 ou 2 horas ao dia
- 56.4% irão nomear seus personagens de acordo com seus nicks de internet
- 17.3% pretendem copiar nomes de filmes e séries famosas
- 17.2% usarão seus próprios nomes
- 26.7% jogarão em modo cooperativo
- 23.9% não usarão o multiplayer
- 29.6% desconheciam que o jogo possuía multiplayer
- 22.1% desejam ser "Fighter"
- 16.5% desejam ser "Magic Fighter"
- 10.5% desejam ser "Paladin"
- 63.7% estão animados com a história
- 45.5% animam-se com o fato do episódio ser portátil
- 33.1% estão animados pelas músicas
- 30.1% estão animados pelas batalhas
- 29.8% estão animados pelos personagens
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